![]() If a ship is mediocre in PvP, the ship can still work in PvE. Keep in mind WG never design ships (or almost everything) to merely fit in PvE modes. A battleship with that kind of plating has none to mitigate that weakness, but at the same time being completely vulnerable to even the small caliber shells. What he meant is that a battleship with that kind of plating is virtually useless without something big to compensate the said weakness.ġ6mm is the standard plating for cruisers & destroyers at T6, both have speed & maneuverability to mitigate the weakness. Makes for a different gameplay I guess as you would have to come up with different strategies to overcome its faults. Some people would actually get potato ships as they find it fun and challenging to use. It would be boring if all ships have the same stats, so there will always be some potato ships as well. I think the mindset is that not all ships should have the same stats. ![]() (Action time - 28 s Restore Ship HP per Second - +222.5 HP/s Reload time - 80 s Number of Charges - 3.) (Action time - 10 s Reload time - 40 s Number of Charges - 4.) Chance to Cause a Fire - 6%.ĭetectability After Firing Main Guns Inside Smoke - 11.7 km.
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